![]() ![]() “One day, I randomly read about arrays, and realised I could program a text system using them,” he tells us. In fact, his initial inspiration for this early experiment came while he was casually browsing Wikipedia. The ironic twist is that the first seeds of Undertale were sown from conflict, growing from a battle system Fox had programmed in GameMaker Studio. For once, you can talk to these creatures. You can befriend, rather than fight, the game’s bosses. Now, that would be interesting.” Indeed, when Fox was looking to raise funds to continue the development of Undertale, the modest description he chose for the Kickstarter page posited it as ‘a traditional roleplaying game where no one has to get hurt.’ In truth, his game was anything but traditional, although he got the second part right. But to play Undertale is to find a game that seems to have spawned from the same line of thinking as that oft-misquoted conclusion: “If only you could talk to these creatures, then perhaps you could try and make friends with them, form alliances. Outwardly, there would seem to be little to connect those two facts. Today's episode is brought to you by Movies Anywhere.Toby Fox was almost two-and-a-half years old in March 1994, the month Edge’s infamous Doom review was published. ![]() Expect to pay a little more than what his previous game, Undertale, currently sells for-which is about $15. Fox has also revealed that they won't be released for free, like Chapters 1 and 2 were. Fox understands gamers' frustration at having to wait a few years between chapters, so he's hoping to give you the final parts in one big drop. There's no details as to what genre this rumored Star Wars game would be-maybe another choice-driven game like Detroit? Or an action game like EA's Jedi: Fallen Order? What are your theories? Let us know in the comments! And have you finished Deltarune: Chapter 2 already, and are ready for more? Developer Toby Fox has announced that the next three chapters of the game will be released at once time. Quantic Dream is best known for their narrative-based adventure games, like the award-winning Detroit: Become Human, Heavy Rain, and Beyond: Two Souls. Keep in mind this is still a rumor, but according to Dualshockers, sources have confirmed that work has begun on a Star Wars project at the studio. In today's episode, there's rumors abound that Detroid: Become Human and Heavy Rain developer Quantic Dream just signed a deal with Disney to make a Star Wars game. As spotted by fans on Twitter (and reported by The Gamer), the Pope appears to have started the new year the right way by watching a group of circus performers put on a display to the sound of Undertale's 'Megalovania'. In perhaps one of the more absurd stories to kick off 2022, the Pope has just watched a circus perform, set to music from Undertale. ![]() The complete collection will be available for the worldwide auction on OpenSea (a popular online marketplace for NFTs) from January 12. ![]() The "KONAMI MEMORIAL NFT" collection features 14 unique artworks from the Castlevania series in celebration of the iconic franchise's 35th anniversary, though it actually comes a few months on from the milestone date in September. Konami has announced the launch of an NFT collection to commemorate the 35th anniversary of Castlevania. That accomplishment comes just months after the release of the game's Director's Cut. This week, Ghost of Tsushima developer Sucker Punch announced on Twitter that, since its launch in July 2020, the game has now officially sold over 8 million copies. On today's IGN The Fix: Games, Days Gone director Jeff Ross says that the game outsold Ghost of Tsushima, but that it was still treated like a disappointment by studio management. ![]()
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